Glossary

The jargon, in plain words. Every term links to the page where it lives.

Web-exclusiveYour game is on Poki only, on the open web. Steam, app stores, and consoles stay yours; Discord and YouTube Playables count as web. Revenue & deal types
C2P (Conversion to play)The share of players who open your game and reach the first gameplayStart() event. A read on loading and onboarding. Reading your C2P
CTR (Click-through rate)The share of players who saw your thumbnail and clicked it. Web fit test
MidrollAn ad at a natural break in the session, signalled by commercialBreak(). How monetization works
Rewarded video / rewarded breakAn ad the player chooses to watch for an in-game benefit, via rewardedBreak(). Strategies & examples
Gamebar DisplayA mobile ad format in the title bar, available to portrait-supporting games. Easy access
Playtest10 recorded gameplay sessions from real Poki players. Playtesting
Player fit testAutomated playtime measurement across 500 players. Player fit test
Web fit testYour game on real category pages for ~10,000 players, scored against category averages. Web fit test
Content moderationThe per-version content check every game passes before testing. Adding your game
QAPoki's review of your game against the requirements after signing. Release process
Soft ReleaseThe 2-3 week live phase with a subset of the audience before global release. Release process
Global ReleaseWorldwide launch with the full promotion push. Global Release
CSP (Content Security Policy)The per-game allowlist controlling which external requests your game may make. External resources policy
AUDSArbitrary User Data Store: store data, get a shareable code back. AUDS
NetlibPoki's open source WebRTC networking library for web multiplayer. Developer tools
Poki InspectorThe tool that runs your build as if live, for checking SDK events and requirements. Developer tools
P4DPoki for Developers: the platform for uploads, tests, and your dashboard. Poki for Developers platform
LiveopsKeeping a released game fresh with updates, content, and events over time. Post-release updates