Glossary
The jargon, in plain words. Every term links to the page where it lives.
| Web-exclusive | Your game is on Poki only, on the open web. Steam, app stores, and consoles stay yours; Discord and YouTube Playables count as web. Revenue & deal types |
| C2P (Conversion to play) | The share of players who open your game and reach the first gameplayStart() event. A read on loading and onboarding. Reading your C2P |
| CTR (Click-through rate) | The share of players who saw your thumbnail and clicked it. Web fit test |
| Midroll | An ad at a natural break in the session, signalled by commercialBreak(). How monetization works |
| Rewarded video / rewarded break | An ad the player chooses to watch for an in-game benefit, via rewardedBreak(). Strategies & examples |
| Gamebar Display | A mobile ad format in the title bar, available to portrait-supporting games. Easy access |
| Playtest | 10 recorded gameplay sessions from real Poki players. Playtesting |
| Player fit test | Automated playtime measurement across 500 players. Player fit test |
| Web fit test | Your game on real category pages for ~10,000 players, scored against category averages. Web fit test |
| Content moderation | The per-version content check every game passes before testing. Adding your game |
| QA | Poki's review of your game against the requirements after signing. Release process |
| Soft Release | The 2-3 week live phase with a subset of the audience before global release. Release process |
| Global Release | Worldwide launch with the full promotion push. Global Release |
| CSP (Content Security Policy) | The per-game allowlist controlling which external requests your game may make. External resources policy |
| AUDS | Arbitrary User Data Store: store data, get a shareable code back. AUDS |
| Netlib | Poki's open source WebRTC networking library for web multiplayer. Developer tools |
| Poki Inspector | The tool that runs your build as if live, for checking SDK events and requirements. Developer tools |
| P4D | Poki for Developers: the platform for uploads, tests, and your dashboard. Poki for Developers platform |
| Liveops | Keeping a released game fresh with updates, content, and events over time. Post-release updates |